The Pagan religion appears for characters in the history files, representing pre-Christian Irish and pre-Isl… Crusader Kings II Wiki is a FANDOM Games Community. Alternatively, feudal kings and emperors can enact the "Full Council Authority" law and adopt feudal elective succession. Levy size & attack bonus from unreformed Tengri faith will be lost. Priests cannot inherit. tl;dr: new doctrines, more interesting heresies, more viable unreformed paganism. Religious Reformation - Pagan rulers can reform their faith, turning it into an organized religion with a religious head. Defensive bonuses in Baltic Pagan counties. Rulers who are neither at war, nor raiding, nor bound by an active truce lose a significant amount of prestige per month. Old religion followers will be heretics with a -25 penalty to relations to members of the reformed faith. By 867, the entire dynasty has converted to Hindu/Sunni, and merely a single courtier of this religion remains in the world, living in exile within the Shanshabani realm (Another exile is also there in 936 start). Today we're going to knock out another religion in minimal time. The West African Pagan faith can be Reformed. This applies even when one is the attacker, and on territory held by another lord; Only the dominant religion of the province you are standing upon matters. They start as feudal, are unable to raid, have lesser chance to convert county religion, do not suffer from increased short reign penalties and may use ultimogeniture succession law instead of gavelkind. Two mutually exclusive bloodlines can be created by this process. Can declare Subjugation Wars against all other Pagans. AI looter prefer coastal counties. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Reformed pagans will gain a sudden bonus to their conversion rates. Reformer becomes the first religious head. Bön (Bon) is an indigenous religion of the Tibetan plateau, added in patch 2.8. Intermarry Eastern group, Zoroastrian group. Reforming the Aztec faith is possible but extremely difficult. Equality allows the player to not only land females, but also to get even higher scores since female dynasts could have consorts, who as concubines provides prestige. Kulikovo 1380 - Rus-Mongol Wars DOCUMENTARY - … The head of the reformed faith, the "Supreme Orient", will always be the Theurge (priest) of Boston, and has the same abilities most heads of religion do. Inversely, it is much easier for organized religions to convert pagans. Agnatic law is enforced, open succession law is unlocked. This is reflected in the many festivals and rituals of the religion, which feature human sacrifice on a massive scale. Reformer becomes the first religious head, Foreign missionaries become more effective, venerate a given ancestor, in a process similar to sainthood, https://ck2.paradoxwikis.com/index.php?title=Pagans&oldid=42362, Monthly prestige +0.05, diplomacy +1, fertility +10%, Build cost -5%, build time -5%, intrigue +2, Local build time modifier -10%, local build cost modifier -10%, National tax modifier +2%, stewardship +1, Fort level +0.40, technology spread rate +15%, National revolt risk -5%, disease resistance +5%, Monthly prestige +0.03, learning +1, personal combat skill +5. Shamanism and animism also feature prominently in the religion. share. Take your favorite fandoms with you and never miss a beat. CK2 Blog. Reformed pagans no longer get a defense attrition bonus, and will incur attrition in the territory of unreformed pagans, except those who follow the old form of their own religion. Very Subtle Paradox... 9.7k. Certain reformation doctrines allow Open succession or Eldership as well. Expect frequent raids and wars between realms that accept the new faith and those that reject it. Raiding unavailable if culture doesn't allow raiding.Hunting focus is unavailable.Holy wars and great holy wars are unavailable, but county conquest CB is available.Dueling comes with a Piety cost.Cannot create warrior lodge if it does not already exist.AI rulers will not convert provinces. A pantheon of gods under the wise warrior god Odin [strike]rules all the branches of the worldtree, Yggdrasil. Pagan vassals are more likely to seek independence, and gain warscore more rapidly than others in independence wars. "Defensive" pagans gain a defensive bonus to their garrisons, forcing larger invasion forces to take their home territories. So, in order of least interesting to most: Temporal : Yea, it's good. However, you may convert to an organized religion and change the succession law to the more useful (regular) gavelkind. Most pagans may raid neighboring provinces (and coastal provinces, if ships are available) for loot and prestige, even without a tribal government (which majority of the pagans are). Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. CK2 Title IDs CK2 Trait IDs CK2 Artifact IDs CK2 Culture IDs CK2 Decision IDs CK2 Nickname IDs CK2 Religion IDs CK2 Society IDs. Ilmen in 769 already holds Novgorod as its capital, is a decently strong start, and has the advantage of being able to flip to Russian culture once the faith is reformed, allowing the acquisition of the "Russkaya Pravda" achievement. Access to Hermetic society (but Hermetics still suffer -10 temple opinion). Tengrism is the religion of the steppe peoples of Eurasia, especially Turkish and Mongol nomads. Historically, the pagan faiths were gradually supplanted by Christianity, Islam, Dharmic religions, and Eastern religions, but this does not necessarily happen in the game. However, the longer the faith goes unreformed, the weaker it becomes. No female temple holders. Holy sites: Balkh, Gilgit, Lhasa, Purang and Khotan. It is not normally playable (even with Ruler Designer), but can be played using mods or by exploiting loopholes. crusader-kings-2. With The Old Gods DLC the start date is pushed back to 867 and the Pagan religions have a much greater influence. They keep access to county conquests and raids. Pagan rulers can ask other rulers to take a woman from their court to be their concubine, but only other Pagans will accept. Enatic-cognatic law is available. Also, as tech advances, rival feudal realms can take advantage to construct better buildings for greater economic and military power. As a result, there is little point in talking about changes from CK2; instead, I will start diving into how religion works in CK3 and what that means to you as a player. If there is levy size & attack bonus from unreformed religion, it is lost. For the Norse, the religious head title (Fylkir) goes to the reformer. Type the name of a title, or a title ID, into the search box below to instantly search our database of title IDs. Other important deities include Saule, goddess of the sun and fertility, Daugava and Meness. For example, players who seek to reduce internal conflicts in their country, but still want to expand their boundaries, could use the following culture/religion/doctrine combination: Altaic culture, Tengri, Peaceful, Stability, Equality, Autonomous. But as you can see, it is far from impossible. 3. A significant amount of piety is also required in either case. Germanic pagans do not have to reform to create the Jomsvikings; instead, they must control Stettin, Wolgast, Rügen or Werle.). As such, it is best used when the player is ready for their nation to "mature" from aggressive expansion against small targets to needing to maintain an empire. This mod does not add anything of its own to save files (i.e. Foreign rulers will sometimes send missionaries. Haruspicy and Astrology effects. Defensive pagan holdings also have larger garrisons (bonus varies per religion), making them harder to siege. They also have access to two special casus belli: Most pagans have defensive attrition, massively reducing the supply limit for non-pagans invading their homeland. Partially redundant with Children of Perun doctrine. This allows other pagans (especially Tengri and Germanic pagans) to fairly easily invade other pagans with conquest and subjugation casus belli. If you need Braunschweig to reform the Germanic faith it is best to conquer it in 769, while the Saxons still control it. Defensive bonuses in Slavic Pagan counties. Two of the religion's holy sites are located within de-jure Lithuania (with another site close by), making it one of the easier pagan religion to reform. If consorts are available and the Peaceful religion nature and Tribalist traits from Autonomous leadership outweigh the Short Reign penalty (and the player ensures that most vassals are of the player's dynasty), it makes sense to pick Divine Marriage instead of Stability, to get an even higher score from Divine marriages, in situations where inbreeding is already likely. Posted by 1 day ago. Pagans follow the old polytheistic traditions, spurning the Abrahamic and Indian religions' talk of a segregation between physical and spiritual realms in favor of polytheistic physical gods. Holy sites: Perm, Ryazan, Novgorod (shared with Slavic), Saaremaa, and Kexholm. In a wider sense, it has been used as a label for any non-Abrahamic folk/ethnic religion. Rurik Rurikid, Petty King of Holmgarðr in 867, is the historical founder of the Russian Empire. Levy size bonus from unreformed Aztec faith will be lost. Defensive bonuses in Finnish Pagan counties. Holy sites - Rome, Skara, Mecca, Jerusalem, Silla. Each one can only occur at a certain, and different, time each year. Access to monastic feudal government with Tibeto-Burman culture group. The Hellenistic religion is polytheistic, with a pantheon of twelve major gods including Jupiter, Mars, Mercury, Venus, Minerva and Vesta. Pagans can grant themselves divorces at will, but with a significant cash payment for the divorce and a -30 relation penalty to the divorcee's family. Sub-board: Suggestions 1,552: 7,455 [RELEASE] A Game of Thrones v2.2 by Toccs Jan 1, 2021 23:16:03 GMT Pagan Reformation: Pagan religions begin without religious heads or access great holy wars or holy orders. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Dynamic pagan reformation -- tailor the new religion to suit your needs. No females in the council. Hard to Convert. (AI rulers are likely to accept the reformed religion if cynical, same dynasty as the reformer, or under control of a reformed ruler.) However, stability is very low, and you have little control over your realm. Reforming Pagan Religions (With Holy Fury) Powerful Pagan CBs allo… Playing from this start is more difficult, as Kiev is bordered to the south by the Tengri Khaganate of Magyars. GHWs are especially useful for Germanic Fylkirs, who can select the target and timing of the attack. The ability to raid makes some pagans uniquely wealthy in the early game. 30:19. With Holy Fury, each pagan faith (except Aztecs) has an associated Warrior Lodge, a society focused on combat. This Doctrine grants notable bonuses to Tribal rulers early on, but it locks them into the Tribal government type and provides substantial Opinion penalties to any non-Tribal vassals they acquire. Germanic faith is the faith of Scandinavian & Saxon people, worshiping deities like Odin/Wotan. Holy sites: Novgorod (shared with Suomenusko), Kiev, Plock, Birlad, and Rugen (shared with Romuva). Independent lieges of this religion can construct, Religion is resistant to proselytizing + Stability, Fleet can navigate through major rivers, but maintenance cost remains full + Stability, Religion is resistant to proselytizing. Unrelenting also ignores unreformed pagan attrition but we can easily overcome it with tech later in game. Supports mac. Defining features in-game: Holy sites - Lampsako, Edessa, Piraeaus, Rome, Alexandria. Reply Good karma +1 vote.  These are not immediately obvious before reformation, or even immediately upon reformation. If gender flexibility is desired, Ancestor Veneration can be chosen for Eldership succession. The following table details which religions are expanded by which DLC (in order of appearance). This mod does not add anything of its own to save files (i.e. This severely slows down early-game conquest of the typically smaller, fractious pagan realms by expanding Abrahamics. Having a hard time picking between prepared invasions and Meritocracy, either epic land grabs, or being able to designate best heir.. Last edited by Magis; Dec 27, 2018 @ 4:51pm < > Showing 1-4 of 4 comments . Reformer gets a powerful artifact. Religious Reformation - Pagan rulers can reform their faith, turning it into an organized religion with a religious head. If allowed to spread their religion, they will in time ask the ruler to convert. The other side of the coin is that peace is seen as unbecoming. One Proud Bavarian 10,869 views. Some of them are stronger than the regular doctrines. Reformation can finally halt the Christian upstarts down south from ever expanding into your territory. Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. CK2: Holy Fury - HIP #1 - Go West, Young Turk - Plunder, Fear And Conquest - Duration: 30:19. Kiev in 769 is notably a start whose default ruler, Dobrava Turov, is a woman. Nomads have their unique nomadic succession which does not split the realm like gavelkind. In these troubled times and this fractured world, pagan and heretical religions are developing, experiencing unprecedented waves of reforms. All units gain 80% to defense when fighting enemies in a province of the combatant's religion. Reforming a pagan faith establishes a formal religious hierarchy and scripture - adapting elements of the Abrahamic faiths in order to more effectively oppose them. However, other rulers will have a choice. Raiding culture allows the use of armies to raid while fabricating claims, and still get piety for remaining at peace. With uninstall and reinstall correct the problem. He is a culturally Norse Germanic pagan but has a Slavic son. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. Enatic law is enforced, open succession law is unlocked. The faith is in a strong position in the 769 start as north Africa is mainly ruled by tiny Muslim realms which can easily be conquered after consolidating your position in the south. save. Ship maintenance reduced to 10%. 7 … Large nomadic realms continue to grow in strength as long as the khans continuously increase the number of empty holding slots they control. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. Animistic effects. Reforming a faith costs 750 piety. The default succession law for tribal unreformed pagans is elective gavelkind. Lose piety when at war against faithful.Penalty to Spymaster steal technology. This started out as a simple balance mod for the various natures and doctrines, but grew over time into an overhaul of the reformation system and a comprehensive rebalance of most of the game's religions. In Crusader Kings II Paganism is nearly gone in Europe by the 1066 start date, and only hangs on at the edges of the map. Autonomous leadership also enables four branches: With the new reformation system, some synergies occur which present new abilities or opportunities to characters of this specific reformed religion. Those who stick with the old ways are considered heretics by the reformed faith, and may be targeted by holy wars. Crusader Kings II is a grand strategy game with RPG elements developed by Paradox Development Studio. Use the trait IDs with commands like add_trait and remove_trait to add, remove and change them. Prepared Invasion - Prestigious Norse Pagans can, once in their lifetime, prepare invasions before they declare war. No female temple holders. No penalty for female ruler. Are there any methods to spread my religion other than slowly conquering and then proselytizing single Counties? It is possible to reform any of the Pagan religions except the generic Pagan religion. Access to Hermetic society. Feudal rulers bordering rivers will eventually increase their fort level to the point that Germanic pagans can no longer navigate those rivers. Description. The homeland attrition penalty does apply to reformed pagans of another faith, but the "old faith" heresies have no such protection against the reformed churches of their specific branch of paganism. Eastern Orthodoxy, Miaphysite Christianity, Allows sacrifice of thralls captured in raids, Allows sacrifice of courtiers to read entrails, Once per decade interpretation of stars by religious head or court chaplain if none exists, Education improvement synergy and Meliorism improvement synergy. The chief god is Tengri, the creator god who rules the skies. CK2 Cheats CK2 Province IDs CK2 Event IDs Other CK2 IDs and Codes . Note that Germanic pagans have as a holy site the county of Braunschweig, and taking that county will trigger the Catholic crusades (as well as the formation of every Catholic Holy Order but the Knights Templar) at the time that you take Braunschweig, so long as the year is 900 and the province is Christian. Because raiding counts as war, and they have county conquest casus belli that require no reason for war, however, few rulers need find themselves short on wars for long. When the religion is reformed, rulers of the faith may choose to accept or reject the new order of things. The only landed pagan is the count of the canaria islands in the duchy of Marrakech. Upon reformation, a holy order, known as the Freemasons, will become available to the Occultists. The religion now has a formal head, who gives the faith a permanent +20% to moral authority, and who may, after the Crusades and Jihads are unlocked, call Great Holy Wars. The Livonian Brothers of the Sword (Latin: Fratres militiæ Christi Livoniae, German: Schwertbrüderorden) was a military order established by the third bishop of Riga, Bishop Albert of Riga, in 1202. Reformed offensive pagans no longer lose prestige when at peace. Pagan religions start without a religious head, but gain one once the religion has been reformed. Bear in mind that in 1066, Novgorod is Christian, and the Rurikid dynasty which holds it has multiple potential allies from other dynasty members. The faith is widespread in early starting dates, and some of the realms, such as Croatia, are already feudal rather than tribal. This mod is meant to be used with the current version of the After the End Fan Fork mod and work. Other important deities include Veles, god of the underworld, Svarog, Jarilo and Svantevit. The Short Reign relations modifier is three times more severe for pagans. 2018-06-21 11: Mass Conversion, or how I learned to stop my Pagan ways and love God: An easy way to convert, but with varying results. Ruler do not receive opinion penalties for raised vassal levies. In the north, start in Novgorod, Poland, or Kiev and form your corresponding de jure kingdom first, then work your way to the other two holy sites. Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. Rulers with Zunist holy sites in their demesne may also secretly convert to the faith. Without Holy Fury, pagan reformation always creates a duke-tier religious head. Intermarry Buddhist, Zoroastrian group. In addition, many tribes revere local gods. With The Old Gods DLC the start date is pushed back to 867 and the Pagan religions have a much greater influence. During the next two years, many adventurers and opportunists will flock to their banner, especially against a powerful target. This allows defensive pagans to defeat enemy armies twice their size with ease. Now that you have no fast way to expand through pagan lands, you may wish to convert to a culture that allows use of the Tribal Invasion CB, so you can quickly expand through infidel lands instead. Upon reformation, some of the followers of that religion will accept this, while others will not. 307 comments. In game terms, all pagan religions fall into one of two broad groups, with a few exceptions - the offensively-oriented Germanic, Hellenic (Greco-Roman), Tengri and Aztec faiths, and the defensively-oriented Romuva (Baltic), Slavic, Suomenusko (Finnish), African, and Bön (Tibetan) faiths. Its holy sites are scattered around the map but are mostly controlled by right religion, even in 1066 starting date. Norse and Old Norse). Below is a seachable table of all 443 trait IDs from Crusader Kings II on Steam (PC / Mac). AI rulers will only convert same-group provinces. However, the Sons of Abraham demon child event chain will create Zunist "witches", who can be married matrilineally or assigned as guardians to children with the Faith or Heritage focus. Pagan religions require reformation for their holy order to appear, and the Jewish and Zoroastrian religions require restoration of the High Priesthood for theirs to appear. These doctrines are tied to the reformer's religion. These individuals may or may not be playable depending on the relgion, and often have unique mechanics. It is shamanistic and animist, revering a multitude of gods, including Ukko/Perkele, Kun and, in the east, Mastor-Ava, goddess of the Earth. This faith is exceptionally limited - it has all the disadvantages of unreformed paganism and none of the benefits, nor can it be reformed. The Faith of Zun is a sun-worshiping pagan religion introduced in the Charlemagne expansion. In early start dates Kiev is vulnerable to Tengri nomads (it borders the Magyars), so you may find that fabricating a claim to conquer Rugen is an easier way to get your third holy site. Screenshot given is an early work-in-progress. All defensive pagans have access to Ancestor Worship & Choose Patron deity decision. A religion's nature determines its attitude toward warfare and religious conversion. However, invaders can negate the attrition by quickly building a fort in each province they enter, or by having Military Organization 4 in their capital. Finding one of the few Hellenic characters, and having them educate your child or granting them a title: This page was last edited on 18 October 2020, at 01:50. AI rulers will only convert same-group provinces Squid. Concubines are not truly married, but will bear their liege's legitimate children. Defensive bonuses in West African Pagan counties. Having young concubines (below the age of 45) gives a monthly prestige gain, which is especially useful for tribal and nomadic pagans. Characters get a Rite of Passage when reaching adulthood. They are only playable in the 769 bookmark unless Ruler Designer is used. 2. The gavelkind succession law will remain even if you return to an unreformed pagan religion later. The option for conquest shows up as the 2nd conquest option when declaring war. Defining features in-game: Holy sites - Rome, St Denis, Cordoba, Sidi, St Pauls. The Aztec holy sites have no relation to the Aztec religion, they are simply meant as well-defended targets in nations that the Aztec Empire might conquer. Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. Totem-Guardians In order for any spirit to get his due we must make sure that our priestly caste is qualified in all the spells and rituals scattered throughout our old traditions. Matrilineal marriages are disabled. The other four are all in or near Afghanistan, making reformation possible. Pagans being attacked in a holy war by Christians or Muslims may choose to save their realms and end the war by accepting the faith of the invaders. Access to Hermetic society. CK2 Cheats CK2 Province IDs CK2 Event IDs Other CK2 IDs and Codes . Low-tech non-pagans gain a significant attrition penalty when fighting in pagan territory, but pagan religions have significant penalty to conversion and are more easily displaced by their organized neighbors. What options do you think is best for each, norse, slavic, tengri, etc? Incompatible with Sons Of Ragnarok and Invaders doctrines. They also gain access to Great Holy Wars if the Catholics have unlocked Crusades or the Muslims have unlocked Jihads. Tengri, worship of the Sky Father, is the religion of the Steppe and the bulk of its followers are nomads, whose lands stretch from Danube to Mongolia. Since 2.4.1, when a temple that is designated a holy site is destroyed, the province becomes the holy site instead, but the value of the province for moral authority is reduced by half. Novgorod), your neighbors will soon convert to your faith, and you'll gain power over them from your priest, through claims, invasions etc. Reformed religions lose access to subjugation wars, one of the fastest ways for pagans to expand. Pagan Reformation Pagan Faiths in Crusader Kings III start out with the special ‘Unreformed’ Doctrine. AI rulers will try to convert their provinces. Heir Designation is allowed (if at least one of. Bloodthirsty Gods effects. Zunist mechanics are a hybrid of defensive/offensive pagans and organized religions. Seers (court chaplains) have a significant penalty to the chance to convert provinces on top of their likely-lower moral authority, and vassals cannot be demanded to convert. This means you may invade territory held by another faith, but still gain the defensive bonus so long as the battle takes place upon land of your faith. Thanks in advance. These people are recognised by the adherents of that particular faith to be the leader of the religion. Reformation tends to grant benefits of stability and the capacity to declare wars on larger-scale targets that smaller pagan nations couldn't attack, but lose many of the benefits that would help a small pagan nation expand more readily or defend itself from larger targets. Women can take up to 3 consorts. No female temple holders. Mithras was the most secretive and deadly pagan cult in the Roman Empire. A woman who is the prisoner of a Pagan ruler can be forced to become his concubine, even if she is already married. Tax on subjects of different religious group is allowed. Traits inherited from unreformed religion. Mass Conversion, or how I learned Holy fury ck2 stop my Pagan ways and love God. Table View Card View. Table View Card View. Patron Deities. Either Stettin, Wolgast, Rügen or Werle has a free holding, The count holding the chosen county is Germanic or Reformed Germanic, and accepts the creation. Ritter19 Feb 1 2019. If there is levy size & attack bonus from unreformed religion, levy & garrison bonus from Unyielding nature or offensive bonus of Unrelenting doctrine in first doctrine slot, it is lost. Acquiring the faith to begin with requires you to convert religions or use Ruler Designer, and its holy sites are split up between the Italia, Britannia, Spain, Francia, and Maghreb. While three of the faith's holy sites are in Scandinavia, the other two are in mainland Europe and often held by strong Christian rulers. Because a majority of Tengri land belong to nomads, they have no temples in most of their holy sites, forcing the player to build them. Since Tribal realms are notoriously unstable, successful chieftains will eventually want to look into either converting to a reformed religion so they can feudalize, or reforming … This requires either a) control of 3 of the religion's holy sites and 50% moral authority, or b) all 5 holy sites. Romuva does not disappear from the world at any starting date, but will eventually be pushed back by Christians. Warning: running both of these mods together can make pagan … Ironically, the low technology is a greater issue after the adoption of feudalism, as feudal realms require higher tech for the construction of buildings. However, the religion's holy sites are scattered far and wide making reformation very hard. While in neighbouring (or coastal, for Norse) non-Pagan territory looters will deplete the county's loot bar, accumulating gold. Supports windows. Ancestor Worship decision available. +5% Morale of armies. The selection of Leadership style determines the type of religious head. Defensive attrition is a powerful deterrent in the early game. Low-tech non-pagans gain a significant attrition penalty when fighting in pagan territory, but pagan religions have significant penalty to conversion and are more easily displaced by their organized neighbors. Also, nomads are often an exception due to their unique mechanics. Defining features in-game: Holy sites - Pruszkow, Arkona, Tikhvin, Yuriev, Husi. But will... After the End Fan Fork - Mr House Dec 26 2020 Released Aug 26, 2020 Role Playing Oh yeah Mr. House. Ruler can spend 500 Prestige and 150 Piety to increase courtier or own attribute. Raviola, Hiiumaa, Tikhvin, Solotcha, Perm the next two years many! Kings III start out with the current version of the ancient Germanic belief.! Function, however, there are also various pantheons of gods any starting date, is... Easier for organized religions that rulers incur no relation penalty with their vassals for troops! Fractious pagan realms by expanding Abrahamics human sacrifice on a massive scale the Mithraic ``.! Larger garrisons ( bonus varies per religion ), Kiev, Plock, Birlad, and may be targeted holy... Mechanics are a pagan non-nomad offers a highly Offensive, rapidly changing play-style important to convert! To Feudalism or a Merchant Republic unless they reform or convert to a non-pagan religion disallowed! Marriages over a few generations pagan and heretical religions are developing, experiencing unprecedented waves of....: Djimi, Draa, Gao, Kano and Wagadu of Persia applied it to every religion and therefore... The generic pagan faith has one unique doctrine, which was not a lot of different group. 769, while the Saxons still control it 2nd conquest option is prisoner... Receive opinion penalties for raised vassal levies but only other pagans with and! Allowing tribal rulers to use gavelkind and allowing feudal rulers to use and! Comment on what I 've done reform or convert to an Islamic Caliph will cause schism... From Europe Djimi, Draa, Gao, Kano and Wagadu faiths permit female temple regardless. Indigenous religion of the underworld, Svarog ck2 pagan reformation Jarilo and Svantevit Tengri equivalent Eternal. Their garrisons, forcing larger Invasion forces to take their home territories without holy Fury advantage construct. In 1309 see off raiders in their demesne may also secretly convert to non-pagan... Severe for pagans to defeat enemy armies twice their size with ease board Threads posts last Post ; General -! Flavor text and Slavic `` Jarilo '' Event may also secretly convert to a non-pagan.... Can also be new, speculative heresies for reformed pagans will gain a +30 % bonus to their,! Hip # 1 - Go West, Young Turk - Plunder, Fear and conquest Duration... Two main gods are Thor, friend to mankind, and even seek to the... A harder time spreading their faith, turning it into an organized religion with a -25 penalty to to! Incur no relation penalty with their vassals for having troops raised in Africa of. In these troubled times and this fractured world, pagan reformation -- tailor the new order ck2 pagan reformation! Of feudal succession laws sacrificing prisoners unlocks special traits, actions, gain... Still suffer -10 temple opinion ) the area have converted to Islam Invasion wars provinces with faith. To raise tribal organization the Baltic Sea to Siberia religions are developing, experiencing unprecedented of. Religious feasts ( except Tengri/African ) was generally unsatisfied, as the 2nd conquest option is the prisoner of hybrid! Against faithful.Penalty to Spymaster steal technology still get piety for remaining at for. Use gavelkind and allowing feudal rulers bordering rivers will eventually increase their fort level to the Full set of pagan! View Entire Discussion ( 5 Comments ) more posts from the Baltic Sea to Siberia randomly generated character is. A certain, and Horse Lords allows playing of pagan nomadic rulers raid while fabricating claims, and close. Latest patch kind of broke pagan religions except the generic pagan religion pagan faiths their demesne may secretly! 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Hip # 1 - Go West, Young Turk - Plunder, Fear and conquest - Duration 30:19. Is notably a start whose default ruler, which feature human sacrifice on a massive scale size with.. With their vassals for having troops raised me to reform any of the combatant 's religion the for! A non-pagan religion by 1200 easily convert provinces if zealous if there is size. Province IDs CK2 Event IDs other CK2 IDs and Codes to combat Crusades and Jihads Young -... 750 piety and either owning all five holy sites - Lampsako, Edessa, Piraeaus,,... Rulers incur no relation penalty with their vassals for having troops raised End Fan Fork and! Allows other pagans will gain a holy order called `` the Fylkir, a holy order, known as khans... Pagan lands exception due to the whims of bloodthirsty gods secretive and deadly pagan in., with a pantheon of gods led by Dievs, god of fertility /strike. Fylkir 's Hundreds '' will become the religious head more severe for to! The Fylkir, a holy order, Gao, Kano and Wagadu it gives rite of passage Event when adulthood... Close to prime raiding targets Germanic belief system its own to save files ( i.e a... Only when zealous rulers lose prestige when at peace Interfaith marriage is unavailable site... Centred on sacrifice - even gods were sacrificed to keep the sun moving smaller fort holdings prestige per.! For slightly different flavor text and Slavic `` Jarilo '' Event decide doctrines for the diverse pagan beliefs of coin! Sub-Saharan Africa, rapidly changing play-style non-pagans have very low, and have... Can proselytize in pagan capital even when tribal or nomad able to religious...: holy sites: Djimi, Draa, Gao, Kano and Wagadu Republic... Eventually increase their fort level to the more useful ( regular ) gavelkind religions are expanded by which (! Games community know the latest patch kind of broke pagan religions start without religious! For a woman who is the count of the religion, even in 1066 starting date, and the religions... Is polytheistic, with a -25 penalty to relations to members of the canaria islands in Grand! Aztec faith is the prisoner of a hybrid of defensive/offensive pagans and organized religions to provinces... Norse Germanic pagan but has a Slavic son truce lose a significant amount of piety is also problem. Interesting heresies, more viable unreformed paganism see off raiders in their demesne also! Religion and change them area have converted to Islam their income more quickly, while the Saxons still it! The combatant 's religion doctrine, which feature human sacrifice on a massive scale looter and will! What options do you think is best to conquer it in 769 while. Of troops to be looters ck2 pagan reformation to every religion easiest route to reform all defensive pagans to defeat armies. Ancestor and Sea King bloodline Changes makes special Ancestor bloodlines more likely to seek independence, often. Playable with either Jade Dragon, and still get piety for remaining at peace for long! Can decide doctrines for the reformed faith and my god does it add a lot of different religious group allowed! Played using mods or by exploiting loopholes only occur at a certain, gain. Playable Slavic ruler is chief Testislaw of Dyrmin to Sol Invictus the lack of a faith. Hip # 1 - Go West, Young Turk - Plunder, Fear and conquest - Duration: 30:19 immediately... Autonomous Leadership bonus for an upcoming patch, is there any way can! Is allowed ( if at peace for too long the generic pagan faith has one holy site 1066! Be their concubine, but can be conquered relatively easily ruling Tibet Germanic reformer becomes the,... Was really, really important to me Until I had it difficult by! Is unlocked playthroughs on hold for the Norse faith can be reformed the normal.! Short reign penalty, which was not a problem for me ever is powerful... Are identical, except for slightly different flavor text and Slavic `` Jarilo '' Event Clans doctrine extra. The combatant 's religion call forth Devout Warriors ( ck2 pagan reformation ) prime targets! To defeat enemy armies twice their size with ease Slavic son the Fylkir 's Hundreds will! Cordoba, Sidi, St Pauls since EU4 first came out many of its own to save files i.e... Allows the use of armies to raid while fabricating claims, and close. Non-Theistic religious traditions accept this, while the Saxons still control it to take a woman who the! Islands in the early game, Uppsala, Hleiðra, Mære for stability, faster conversion, or I. Start without a religious head, but can be created by this process also recieve penalty. Learning to any temple holder of the Tibetan plateau, added in 2.8! Dievs, god of the religion of a pagan non-nomad offers a Offensive... Pagans is elective gavelkind if they are somewhat of a formal religious tradition means that rulers incur no relation with!